Virtual Environments
Instructor: Prof. Victoria Interrante
Time and Place: Tues/Thurs 2:30-3:45pm, Amudson 162
Course Outline:
Through a combination of lectures, discussion, paper presentations and
diverse readings from the current literature, this class aims to provide
students with insight into the interesting and exciting cross-disciplinary
research involving the development and use of virtual environments software
and technology.
In this class, we will survey a wide range of topic areas, including:
virtual environments technologies, such as display technologies
(head-mounted displays, immersive projection systems),
tracking systems, haptics, and sound; mixed and augmented reality
technologies; interaction technologies,
including devices and techniques for direct manipulation,
gesture recognition, and the use of voice; 3D interaction; methods of locomotion;
applications of virtual reality, in: medicine, including treatment of
phobias, architecture, design, entertainment, and more; perceptual issues in virtual
environments, including space and depth pereption, navigation and wayfinding,
cybersickness, and quantifying (and facilitating) "presence" in virtual environments;
issues of realism and abstraction in virtual environments; and more.
Course Requirements:
Students will be responsible, on a weekly basis, for
reading approximately 1-3 papers, writing briefly about each, and participating
in class discussions. Over the course of the term, each student will
be required to twice make high quality, well-organized presentations to the rest of the class
on topics of his or her choice, based on papers from the reading list, and to lead
discussion on these topics. In addition,
students will have the option of either implementing a final project related
to the material covered in class (I will provide a list of possible
suggestions), or composing a literature review. There will be no
midterm or final exam. Students should anticipate having to expend
approximately 1 hour of effort outside of class for each hour in class, per credit
hour.
Grading:
Final project/paper......50%
Topic presentations.....30%
Paper summaries.........10%
Class participation......10%
Text: Readings will be drawn from a variety of sources including books,
journals, technical reports and conference proceedings, and will be made available
either as physical handouts (for older material) or via the web.
Prerequisites: The most important prerequisite is interest and
motivation. The official prerequisite is graduate standing or permission
of the instructor.